|Health Point||595 (+85)||Attack Damage||56 (+3)|
|Attack Speed||0.66 (+0.03)|
|Armor||17 (+4.5)||Move Speed||298|
|Magic Resist||30 (+1.25)||Range||150|
Cost: - Cooldown: -
- Passive - Sha Wujing's initial basic attack on a target deals [6% of target's maximum Health] bonus physical damage. This effect cannot occur on the same target more than once every 6 seconds.
- Condition - This hidden effect appears only when there is Tang Monk within the same team.
- Hidden Effect - By the blessing of Sha Wujing's master, he gains 3 bonus Health.
Cost: 50 Mana Cooldown: 10 / 9 / 8 / 7 / 6 seconds
- Active - Sha Wujing sends a tidal wave in a line, dealing 70/115/160/205/250 + [1.2 Bonus AD] physical damage and lowering the Armor of all enemies hit by 10%/14%/18%/22%/26% for 3 seconds. If the wave contacts with a deployed Moon Tooth Spade, it will pull Sha Wujing to its location, knocking up all enemies in his path for 0.75 seconds.
Cost: 65 Mana Cooldown: 20 / 18 / 16 / 14 / 12 seconds
- Active - Sha Wujing bursts a shock wave of his magical energy, he temporarily gains a shield that absorbs up to 50/90/130/170/210 + [0.6 AD] + [20/25/30/35/40 for each nearby enemy hero within 400 range] damage for 5 seconds, and reduces the Movement Speed of all nearby enemies within 400 range by 15%/20%/25%/30%/35% for 2 seconds.
Cost: 55 Mana Cooldown: 13 seconds
- Passive - Sha Wujing gains 10%/13%/16%/19%/22% bonus Attack Speed and 10/13/16/19/22 bonus Armor.
- Active - Sha Wujing throws a Moon Tooth Spade to a target location, dealing 60/105/150/195/240 + [0.8 AP] magic damage to all enemies within the target area.The Moon Tooth Spade remains for 8 seconds, granting sight around it and providing an aura that grants 10%/13%/16%/19%/22% bonus Attack Speed and 10/13/16/19/22 bonus Armor to all nearby allied heroes (including Sha Wujing).
Cost: 100 / 125 / 150 Mana Cooldown: 120 / 105 / 90 seconds
- Active - Sha Wujing bravery leaps to a target enemy hero, dealing 200/325/400 + [1.5 Bonus AD] physical damage to the target and all nearby enemies around the target, pulling all enemies within the area toward himself (while knocking them up at the same time) and creating a square arena of impassable terrain around them for 3.5 seconds. Clicking this skill again can collapse the terrain.