|Health Point||551 (+72)||Attack Damage||50 (+3)|
|Attack Speed||0.68 (+0.04)|
|Armor||14 (+3)||Move Speed||302|
|Magic Resist||30 (+0)||Range||480|
Cost: - Cooldown: -
- Passive (Bonus Attribute) - For each maximum level of her skills, Mirana gains 40 bonus Health, 5% bonus Attack Speed, 40 bonus Mana, 7 bonus Ability Power and 4 bonus Attack Damage.
- Passive (Shadowmeld) - Whenever Mirana stands still and does nothing for 2.5 seconds, she'll become invisible. The invisibility is broken whenever she performs an action or gets moved.
Cost: 55 / 60 / 65 / 70 / 70 Mana Cooldown: 11 / 10 / 9 / 8 / 8 seconds
- Active - Mirana calls down a wave of meteors to crash down upon nearby enemies, dealing 80/140/200/260/260 + [0.7 AP] damage to all enemies hit. A random nearby enemy unit within 200 range will take a second hit for 60/105/150/195/195 + [0.5 AP] magic damage.
Cost: 60 Mana Cooldown: 14 seconds
- Active - Mirana shoots a long-range arrow with deadly precision in a straight line that stuns the first enemy hit and dealing 90/170/250/330/330 + [1.0 Bonus AD] + [0.6 AP] magic damage. The stun duration increases by 0.5 seconds per 300 range based on the distance that the arrow has traveled up to a max of 4 seconds.
Cost: 40 Mana Cooldown: 18 / 16 / 14 / 12 / 12 seconds
- Active - Mirana leaps 500 range in the cursor's direction, empowering herself and all nearby allied units within 500 range around herself with a ferocious roar that grants 10%/15%/20%/25%/30% bonus Attack Speed and 8%/9%/10%/11%/12% bonus Movement Speed that lasts for 3 seconds.
Cost: - Cooldown: 180 / 160 / 140 seconds
- Active - Mirana calls the power of the moon to make herself and all her allied heroes on the map immediately invisible. The invisibility breaks whenever the hero performs an attack or uses a skill, with the invisibility being restored after the fade delay so long as Moonlight Shadow is still in effect. Moonlight Shadow lasts for 5 seconds and the fade delay being 1 second.
Princess of the Moon