|Health Point||565 (+80)||Attack Damage||56 (+3.5)|
|Attack Speed||0.66 (+0.03)|
|Armor||15 (+3.1)||Move Speed||301|
|Magic Resist||30 (+0)||Range||130|
Cost: - Cooldown: -
- Passive - Each hero kill grants 2 stacks to Sayaka's Soul Gem and each assist grants 1 stack to Sayaka's Soul Gem, up to a maximum of 10 stacks. Each stack grants 2 Mana Regeneration per 5 seconds to Sayaka. Her basic attacks on a target without Musical Note debuff deal [(50 + [Soul Gem stacks x 5])% of Sayaka's Attack Damage] bonus physical damage and applying the Musical Note debuff on the target for 4 seconds. All Soul Gem stacks are cleansed if Sayaka dies.
Cost: 50 Mana Cooldown: 12 seconds
- Active - Sayaka dashes in a line while summoning 4 swords around herself for 2 seconds. At the end of the duration or whenever any of the swords hit an enemy unit, the swords will begin rotating to deal a total of 75/125/175/225/275 + [1.25 Bonus AD] physical damage within 1 second to all nearby enemy units (The damage does not trigger any item effects). When the swords start rotating, she can use this skill to dash once more with no mana cost within 4 seconds.
Cost: 30 Mana Cooldown: 12 seconds
- Active - Sayaka gains 4 protection layers for 4 seconds. Each damage that she receives will remove a layer and each layer is a stackable buff that reduces incoming damage by 4%/5%/6%/7%/8%, stacking up to a maximum of 16%/20%/24%/28%/32% for 4 seconds. Each layer removed from Sayaka will give her a stackable buff that increases her damage output by 4%/5%/6%/7%/8%, stacking up to a maximum of 16%/20%/24%/28%/32% for 4 seconds.
Cost: 50 Mana Cooldown: 11 / 10 / 9 / 8 / 7 seconds
- Active - Sayaka fires swords in the target direction for 2 seconds, dealing 8/16/24/32/40 + [0.15 AD] physical damage per sword to all enemies each sword hits through (the damage does not trigger any item effects). The swords come out every 0.2 seconds and she is able to move freely while this skill is in the duration. The swords deal 30% extra damage against units with Musical Note debuff.
Cost: 80 Mana Cooldown: 100 / 80 / 60 seconds
- Passive - If Sayaka does not perform any basic attacks within 7 seconds, she amplifies her next basic attack. The amplification increases her attack range by 300 range and applies an ability to reduce target's Movement Speed by 60% for 0.7 seconds. The basic attacks amplified by this passive does not apply the Musical Note debuff on the target but they will still deal bonus damage from Variation of Reminisce.
- Active - Sayaka enters Girl's Curtain Call state, instantly gaining the amplification upon the next basic attack from the passive and gaining a buff that grants 18%/24%/30% bonus Attack Damage, 18%/24%/30% bonus Armor, and 30% bonus Movement Speed. The buff effect lasts for 3 seconds before it decays over time within 3 seconds (for a total of 6 second duration).