|Health Point||565 (+78)||Attack Damage||53 (+3.5)|
|Attack Speed||0.67 (+0.03)|
|Armor||15 (+3)||Move Speed||300|
|Magic Resist||30 (+0)||Range||530|
Cost: - Cooldown: -
- Passive - Each hero kill grants 2 stacks to Madoka's Soul Gem and each assist grants 1 stack to Madoka's Soul Gem, up to a maximum of 10 stacks. Each stack grants 2 Mana Regeneration per 5 seconds to Madoka. Her basic attacks deal [1.0 AD] + [(15 + [Soul Gem stacks x 2])% of Madoka's Ability Power] magic damage, replacing the standard basic attacks by counting as a magic damage and disabling critical strikes. All Soul Gem stacks are cleansed if Madoka dies.
Cost: 20 Mana Cooldown: 10 / 9 / 8 / 7 / 6 seconds
- Active - Madoka sends a rain of arrows on the target area, dealing 50/100/150/200/250 + [0.8 AP] magic damage to all enemies while restoring 25/40/55/70/85 + [0.25 AP] health to allied units that get hit.
Cost: 40 / 50 / 60 / 70 / 80 Mana Cooldown: 17 / 15 / 13 / 11 / 9 seconds
- Active - Madoka shoots two arrows in a straight line. The first arrow deals 30/45/60/75/90 + [0.2 AP] + [3% of Madoka's maximum Mana] magic damage to the first enemy hit and reduces their Movement Speed by 50% for 1.5 seconds. The second arrow will home down to the nearest enemy unit ( prioritizes a hero), dealing the same damage as the first arrow and applying the same slow effect to the target hit.
Cost: 50 Mana Cooldown: 15 / 13 / 11 / 9 / 7 seconds
- Passive - Each time Madoka uses a skill, she will gain 1 stack of Cause & Effect. Each time the Cause & Effect stacks reach 5 stacks, they are converted into 1 stack of Karma. Each Karma stack provides 20/25/30/35/40 bonus Mana up to a maximum of 25 stacks of Karma (maximum 500/625/750/875/1000 bonus Mana). When Madoka reaches 25 Karma, the maximum amount of Cause & Effect stacks is increased to 5 as the stacks won't increase anymore.
- Active - Madoka's next 4 + [Cause & Effect stacks] basic attacks will deal [(Madoka's maximum Mana + Target's Maximum Mana) x 3%] bonus magic damage and increases her attack range by 70/90/110/130/150. Each time the stack of this ability is consumed, Madoka gains 15% bonus Movement Speed that lasts for 2 seconds.
Cost: 100 Mana Cooldown: 90 / 80 / 70 seconds
- Passive - Upon death, Madoka uses her remaining Witch Power to remain active for 6 seconds. Within the duration, she cannot use any skills, items or perform basic attacks at the cost of being invulnerable and untargetable for the duration. She also deals 20/26/32 + [0.07 x AP] magic damage per 0.5 seconds to nearby enemies.
- Active - Madoka gains 35%/40%/45% bonus Attack Speed, 35%/40%/45% Spell Vamp and 10% Damage Reduction for 8 seconds. At the end of the buff duration, it will consume 1 stack of Cause & Effect and 1 stack of Karma to activate the Witch Power from this skill's passive effect with an additional 20% bonus Movement Speed for 2 seconds. Madoka doesn't die after the passive's duration ends.