|Health Point||555 (+78)||Attack Damage||54 (+3.5)|
|Attack Speed||0.67 (+0.03)|
|Armor||15 (+3)||Move Speed||295|
|Magic Resist||33 (+0)||Range||130|
Cost: - Static Cooldown: 5 seconds
- Passive - Hei's critical strikes paralyze enemy units, imprisoning target for 0.5 seconds. (This effect can't trigger more than once every 5 seconds)
Cost: 30 / 35 / 40 / 45 / 50 Mana Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds
- Active - Hei throws his knife in a straight line, dealing 30/50/70/90/110 + [1.0 AD] physical damage and applying on-hit effects up to 3 enemies hit while marking them for 8 seconds that stacks up to 3 times. The third stack consumes all the stacks on the target to pull Hei towards it. Additionally, each target hit grants him 10% Critical Chance for 8 seconds that can stack up to 5 times for a total of 50% Critical Chance.
- Note - This skill is considered to be a basic attack, it can critically strike and apply on-hit effects (including Life Steal). It also triggers the reflection of Anti-Shock Armor.
Cost: - Cooldown: -
- Passive - Hei gains 20% + 10/15/20/25/30 Armor Penetration.
- Passive - Hei gains sight on all heroes within 3000/3500/4000/4500/5000 range that have less than 15%/20%/25%/30%/35% of their maximum Health but alerting them of his presence.
Cost: 40 / 50 / 60 / 70 / 80 Mana Cooldown: 26 / 25 / 24 / 23 / 22 seconds
- Active - Hei enters stealth for 6/8/10/12/14 seconds with a 1 second fade time. His next basic attack within the duration has a 100% chance to critically strike.
Cost: 100 Mana Cooldown: 145 / 130 / 115 seconds
- Passive - Hei's basic attacks or skills against non-hero units has a 20% chance to deal 300% damage.
- Active - Hei focuses and channels for 2 seconds to teleport beside the target ally or enemy hero from a huge range. After the landing, His next basic attack within 5 seconds deal 150/250/350 + [0.5 AD] bonus physical damage.
Wine Waiter Hei