|Health Point||607 (+85)||Attack Damage||55 (+3.5)|
|Attack Speed||0.65 (+0.03)|
|Armor||15 (+3.3)||Move Speed||307|
|Magic Resist||33 (+1.25)||Range||131|
Cost: - Cooldown: -
- Passive - Invincible is Arthas' favorite horse, riding it increases his charisma by tenfold! Whenever an enemy hero dies within 1200 range, Arthas gains a free assist.
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 18 / 17 / 16 / 15 / 14 seconds
- Active - Arthas releases a bolt of death coil in a straight line that teleports the first unit it hits to him, dealing/healing 80/130/180/230/280 + [0.8 AP] magic damage / Health depending on the target's side. Additionally, the target will be immobilized for 1 second if the target is an enemy.
Cost: 60 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active - Arthas conjures and summons dark energies around the target ally for 6 seconds, creating a shield that absorbs 60/105/150/195/240 + [0.7 AP] damage before expiring. When the shield is destroyed or expired, it will explode and deal damage equal to the amount it could absorb to all nearby enemies in 300 range. This ability also removes certain types of negative buffs and stun effects upon cast.
Cost: 50 Mana Cooldown: 10 seconds
- Passive - Arthas carries the cursed sword Frostmourne. Each of his basic attacks reduces the target enemy's Attack Speed by 15%/20%/25%/30%/35% and Movement Speed by 5%/10%/15%/20%/25% while Arthas gains 20%/25%/30%/35%/40% bonus Attack Speed and 15% bonus Movement Speed in which both effects last for 3 seconds. Each of his basic attacks on an enemy hero reduces the cooldown of Aphotic Shield [W] by 1 second.
- Active - Arthas surrounds the area around himself with freezing darkness for 3 seconds. Any enemy who walks out of the freezing darkness' area has their Movement Speed reduced by 25%/30%/35%/40%/45% for 3 seconds.
Cost: - Cooldown: 80 / 70 / 60 seconds
- Active - Arthas borrows the power of the Lich King for 7 seconds, removing certain types of negative buffs and stuns upon cast. The Burrowed Time state heals 2%/3%/4% maximum Health per second and grants 40%/60%/80% bonus Attack Damage and 40/60/80 bonus Ability Power. Additionally, the next basic attack he performs within the duration will silence the target for 1.5/1.75/2 seconds.
- Note - This ability can be activated even when under debuffs or crowd control effects.