|Health Point||610 (+79)||Attack Damage||55 (+3.5)|
|Attack Speed||0.63 (+0.03)|
|Armor||15 (+3.5)||Move Speed||307|
|Magic Resist||30 (+1.25)||Range||155|
Cost: - Cooldown: -
- Passive - While Assassin becomes stealth, he obtains a vision of all enemy heroes within 1500 range nearby. Assassin's basic attacks apply an Imprint debuff on the target that can be stacked up to 5 stacks, each stack of Imprint amplifies the damage Assassin deals on the target by 4% (maximum 20%). Imprint lasts for 5 seconds.
- Passive - The heroes detected by Assassin will have a debuff effect on them.
Cost: 50 Mana Cooldown: 16 / 14 / 12 / 10 / 8 seconds
- Active - Assassin instantly teleports himself to the target location and becomes stealth that lasts for 3.5 seconds. His next basic attack within 6 seconds will have 100% chance to critically strike and apply 2 stacks of Imprint on the target.
Cost: 30 / 40 / 50 / 60 / 70 Mana Cooldown: 12 / 10 / 8 / 6 / 4 seconds
- Passive - Assassin throws multiple Dirks in a fan-shaped area, dealing 50/90/130/170/210 + [0.9 Bonus AD] physical damage and applying 1 stack of Imprint to all enemies hit.
Cost: 50 / 60 / 70 / 80 / 90 Mana Cooldown: 12 / 11 / 10 / 9 / 8 seconds
- Active - Assassin uses the flexibility of his body to instantly tear the target, dealing 40/90/140/190/240 + [1.3 Bonus AD] physical damage and applying a Bleeding debuff on the target. The Bleeding debuff deals 10/20/30/40/50 + [0.2 Bonus AD] damage per second and reduces target's Movement Speed by 20% for 3 seconds.
Cost: 100 Mana Cooldown: 90 / 80 / 70 seconds
- Active - Assassin uses his absolute killing technique to eliminate the target enemy hero, dealing 200/350/500 + [0.7 Bonus AD] physical damage, becoming stealth for 1 second and consuming all stacks of Imprint on the target to deal [30/40/50 x Consumed stacks of Imprint] physical damage.