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Cha103 Akemi Homura
HP  4
AD  9
AP 3
Support  4
Difficulty 7
Gold 6000
Diamond 45
Health Point 555 (+78) Attack Damage 55 (+3.5)
Mana Point

322 (+39)

Attack Speed 0.64 (+0.03)
Armor 15 (+3) Move Speed 299
Magic Resist 33 (+0) Range 500

Abilities


Cha103 Skill I Samsara of Battlefield

Cost: -   Cooldown: -

  • Passive - Each hero kill grants 2 stacks to Homura's Soul Gem and each assist grants 1 stack to Homura's Soul Gem, up to a maximum of 10 stacks. Each stack grants 2 Mana Regeneration per 5 seconds (maximum 20 Mana Regen per 5 seconds) to Homura and reduces her respawn time by 4% (maximum 40%). All Soul Gem stacks are cleansed if Homura dies.

Cha103 Skill Q Prayer of Rewind [Q]

Cost: 20 Mana   Cooldown: 12 / 11 / 10 / 9 / 8 seconds

  • Passive - Every 7/6/5/4/3 seconds, drops a random weapon nearby Homura that lasts for 3 seconds. Homura can pick up the weapon by moving towards it and if she does, she will hold it as a buff. If she picks a new weapon while currently holding a current weapon, she will reserve the new weapon as a separated buff instead.
  • Active - Homura immediately replaces her current weapon with a reserved one. If she has no reserved weapon, the type of replacement weapon will be random. Upon activating, the passive effect (the random weapon drops) of this skill will be disabled for 3 seconds.
  • Note - The random weapons Homura can get from this skills are M84 Stun Grenade', M18A1 Claymore Mine and Rocket launcher.
  • Note - When the active ability of Nice Rod is in effect, Homura will not be able to pick up any weapon on the ground.

Cha103 Skill W Betrayal of Miracle [W]

Cost: 30 / 40 / 50 / 60 / 70 Mana   Cooldown: 22 / 20 / 18 / 16 / 14 seconds

  • Active - Homura uses a currently held weapon, activating its own effect. She can use M84 Stun Grenade, M18A1 Claymore Mine, M249 Light Machine Gun and Rocket launcher without any cooldown. If Homura isn't holding any weapon, she can cast this skill to teleport to a target location within 500 range.

Cha103 Skill W2 RPG Rocket Launcher (RPG-7 or AT-4 Bazooka) [W]

Cost: 30 / 40 / 50 / 60 / 70 Mana   Cooldown: 0.1 seconds (Fixed Interval)

  • Available only while holding RPG-7 or AT-4 Bazooka
  • Active (Single Rocket) - Homura shoots a rocket in a straight line that explodes on the first enemy hit or when reaching the maximum distance, dealing 20/30/40/50/60 + [0.90/1.05/1.20/1.35/1.50 AD] physical damage to all enemies within the explosive area. Each additional rocket Homura shoots within a single cast, she consumes 30% additional Mana cost. (a total of 105/140/175/210 Mana cost for 2/3/4/5 rockets)

Cha103 Skill W3 M84 Stun Grenade [W]

Cost: 30 / 40 / 50 / 60 / 70 Mana   Cooldown: 0.25 seconds (Fixed Interval)

  • Available only while holding M84 Stun Grenade
  • Active - Homura throws a stun grenade to a target area, dealing 30/70/110/150/190 + [0.6 Bonus AD] + [0.6 AP] magic damage to all enemies hit, blinding, and reducing their Movement Speed by 40% for 1 seconds.

Cha103 Skill W4 M18A1 Claymore Mine [W]

Cost: 30 / 40 / 50 / 60 / 70 Mana   Cooldown: 0.5 seconds (Fixed Interval)

  • Available only while holding M181 Claymore Mine
  • Active - Homura deploys a batch of claymore mines on the target area, dealing 30/50/70/90/110 + [0.4 Bonus AD] physical damage to all enemies hit. After 1 second, the claymore mines explode, dealing an additional 30/55/80/105/130 + [0.5 Bonus AD] physical damage while knocking enemies up on the air.

Cha103 Skill W5 M249 Light Machine Gun [W]

Cost: 30 / 40 / 50 / 60 / 70 Mana   Cooldown: 0.1 seconds (Fixed Interval)

  • Available only while holding M249 Light Machine Gun
  • Active - Homura fires a barrage of bullets strafing from left to right and right to left in a fan-shaped area for 1.5 seconds. Bullets come out every 0.1 seconds with each of them deals 6/12/18/24/30 + [0.17/0.19/0.21/0.23/0.25 AD] physical damage to all enemies hit.
  • Note - Bullets can critically strike and apply Life Steal.
  • Note - Bullets can't trigger most item effects (such as Zangetsu).

Cha103 Skill E Opposing of Restraint [E]

Cost: 20 Mana   Cooldown: 18 / 17 / 16 / 15 / 14 seconds

  • Passive - Homura gains 11%/14%/17%/20%/23% bonus Attack Damage while reducing her Attack Speed by 15%/18%/21%/24%/27%.
  • Active - Homura immediately summons and picks up the M249 Light Machine Gun. If she currently holds another weapon, she will reserve the held weapon and hold M249 Light Machine Gun instead. 

Cha103 Skill R Girl's Determination [R]

Cost: 50 Mana   Cooldown: 90 / 70 / 50 seconds

  • Active - Homura deploys 16 rocket launchers (RPG-7 or AT-4 Bazooka) around herself that lasts for 60 seconds. Within the duration of 15 seconds, when Homura picks them from the ground, she can hold them up to 3/4/5 rocket launchers and she can then launch 3/4/5 rocket launchers that cross with each other on the target location at the same time by casting RPG Rocket Launcher [W]. Subsequent hits on the same target from rockets fired in this manner will only deal 30% damage. Within the duration of 15 seconds, all currently held weapons, reserved weapons, and dropped weapons will become rocket launchers (except M249 Light Machine Gun).

Skins


Akemi Homura
Akemi Homura
Akuma Homura
Akuma Homura
Nutcracker Witch Homura
Nutcracker Witch Homura
Akuma Homura (Censored Version)
Akuma Homura
(Censored Version)
Kimono Homura
Kimono Homura


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